# How can I get an AI to avoid the player?

**URL:** <https://forums.unrealengine.com/t/how-can-i-get-an-ai-to-avoid-the-player/465429>\
**Category:** AI\
**Tags:** detour-crowd-ai-cont, unreal-engine, question\
**Created:** [May 19, 2020, 2:35am UTC](https://forums.unrealengine.com/t/how-can-i-get-an-ai-to-avoid-the-player/465429 "2020-05-19T02:35:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![huangjiaming](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@huangjiaming](https://forums.unrealengine.com/u/huangjiaming)\
**Post date:** [May 19, 2020, 2:35am UTC](https://forums.unrealengine.com/t/how-can-i-get-an-ai-to-avoid-the-player/465429/1 "2020-05-19T02:35:56Z")

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I use the RVO Avoidance,but when I enable the player RVO,It can’t move in the network,and I try to use the Detour Crowd AI Controller,But it seem to avoid the AI only.How can I get an AI to avoid the player?
