# How can I eliminate the gap between tiles in the tile map?

**URL:** <https://forums.unrealengine.com/t/how-can-i-eliminate-the-gap-between-tiles-in-the-tile-map/362241>\
**Category:** Asset Creation\
**Tags:** tile-maps, unreal-engine, UE4, question\
**Created:** [June 28, 2016, 3:05am UTC](https://forums.unrealengine.com/t/how-can-i-eliminate-the-gap-between-tiles-in-the-tile-map/362241 "2016-06-28T03:05:05Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![7lc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@7lc](https://forums.unrealengine.com/u/7lc)\
**Post date:** [June 29, 2016, 4:09pm UTC](https://forums.unrealengine.com/t/how-can-i-eliminate-the-gap-between-tiles-in-the-tile-map/362241/4 "2016-06-29T16:09:26Z")

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I fix the problem! It is the problem that caused by the texture. After I created the tile set, I right-clicked the “tile set” and choose “Condition Tile Sheet Texture”.

There is the explanation on the website below.  
[http://saucy.se/blog/curse-of-undeath/unreal-engine-4-tilesets-and-tilemaps/](http://saucy.se/blog/curse-of-undeath/unreal-engine-4-tilesets-and-tilemaps/)

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