# How can I duplicate my UEFN project without affecting the original one?

**URL:** <https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323>\
**Category:** World Creation\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, question, fortnite\
**Created:** [December 9, 2025, 6:05am UTC](https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323 "2025-12-09T06:05:02Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Fer.Langlet10](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fer.Langlet10](https://forums.unrealengine.com/u/Fer.Langlet10)\
**Post date:** [December 9, 2025, 6:05am UTC](https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323/1 "2025-12-09T06:05:02Z")

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\*\*How can I duplicate my UEFN project without affecting the original one?

\*\*  
Hi! I need help understanding the correct way to duplicate my UEFN project.  
I want to create a separate version of my map to make changes (for example, converting it from solos to duos), but I don’t want the original project to be affected in any way.

What is the proper method to fully duplicate a UEFN project so it becomes an independent project with its own files, without syncing or overwriting the original one?

Thanks in advance!

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**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [December 9, 2025, 4:39pm UTC](https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323/2 "2025-12-09T16:39:21Z")

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Hello, Welcome to the Forums.

There are some youtube videos that will walk you through the process.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/e/7/6e7cf9071ba109dc961d53409b2d182b07aab74c.jpeg "How to duplicate or copy a UEFN Project Easily! #uefn #fortnite") ](https://www.youtube.com/watch?v=cqgE7VzhSNM)

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/8/8/6886208f7767e23431ca1f994f865aeb8f833c97.jpeg "How to copy or duplicate your UEFN Fortnite Project - EASY and NO ERRORS #uefn #fortnite #verse") ](https://www.youtube.com/watch?v=RVhAUu70dik)

Let us know if you run into any blockers when following their instructions!

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**Author:** ![TaKeOvEr\_Arg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TaKeOvEr\_Arg](https://forums.unrealengine.com/u/TaKeOvEr_Arg)\
**Post date:** [February 4, 2026, 3:54pm UTC](https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323/3 "2026-02-04T15:54:16Z")

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I wanted to know if there’s a problem if I duplicate my map. I’m not going to make it exactly the same, but rather use a large part of the content already worked on. For example, in the original map the lighting is normal, but in the project I want to do on top of it, there’s little light and the characters have to use flashlights to explore the map. However, I have some very complicated configurations in the accolades that I’d like to keep. thanks!

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [February 4, 2026, 6:11pm UTC](https://forums.unrealengine.com/t/how-can-i-duplicate-my-uefn-project-without-affecting-the-original-one/2683323/4 "2026-02-04T18:11:45Z")

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hi @TaKeOvEr_Arg

A long time ago this was given as a solution,

[How to copy a UEFN project - Development / Getting Started & Setup - Epic Developer Community Forums](https://forums.unrealengine.com/t/how-to-copy-a-uefn-project/1236151/4)

This works for messing around but you CANNOT link to Verse path for publishing and due to the new way Verse path works recommend you change the verse path for the new one.
