How can I draw a spline drawn by the player's movements?

DUDE! You are a champ! I’ve been looking all over the internet on how to do this. I’m always telling myself “I’m sure someone has done it already” and here I found you! Thank you so much!

question: is it possible to stop generating the spline mesh and continue generating it somewhere else in the level but not connected to the previous spline mesh created?

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