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How can i do setup an animation using line trace hit point locaton?

Hi,

I want to setup a cutting animation will hit on the location of apple(My linetrace setup and procedural mesh component setups are done) but I have no knowledge about how to implement this on animation blueprints.

Should I use IK’s or can someone help me out to how I can do with anim blueprints?
Can somebody show me a point?