# How can I destroy an actor while overlapping with a collision box?

**URL:** <https://forums.unrealengine.com/t/how-can-i-destroy-an-actor-while-overlapping-with-a-collision-box/510038>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4-27, Blueprint, question\
**Created:** [March 27, 2022, 5:31am UTC](https://forums.unrealengine.com/t/how-can-i-destroy-an-actor-while-overlapping-with-a-collision-box/510038 "2022-03-27T05:31:59Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Yepkoo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/yepkoo/32/676269_2.png) [@Yepkoo](https://forums.unrealengine.com/u/Yepkoo)\
**Post date:** [March 27, 2022, 5:57pm UTC](https://forums.unrealengine.com/t/how-can-i-destroy-an-actor-while-overlapping-with-a-collision-box/510038/22 "2022-03-27T17:57:26Z")

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You can’t do it this way.  
You need to put the entry in your own character’s BP.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/7/3/973678f2e9c54d9144e0ce247b5f9d3d86ec5d00.jpeg)](https://ibb.co/4tsmL4N)

You can use the images below if there is more than one enemy.

Character BP  
[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/c/3/1c35b62d941cd51be793dbc1e5d63da09341df3e.jpeg)](https://ibb.co/NTTMbd2)

Enemy BP  
[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/c/9/1c9c6e1a9c4fcc8ae3c4070a89d548bbffd79c85.jpeg)](https://ibb.co/nRdWQj0)

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