I’m struglling about this quite a while, becuase Epic’s documentation about their renderer module is really not helping.
What I’m trying to acheive is add a my own input data to material editor, such as:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_174588_1570897984093_430”}[/ATTACH]
I can’t find how to define input data.
More specifically, I need to make custom vertex shader and provide output data as InputData node.
If you know any reference or have ideas, please shared with me.