# How can I change mouse cursor texture?

**URL:** <https://forums.unrealengine.com/t/how-can-i-change-mouse-cursor-texture/290775>\
**Category:** Rendering\
**Tags:** cursor, unreal-engine, Blueprint, question\
**Created:** [August 12, 2014, 1:51pm UTC](https://forums.unrealengine.com/t/how-can-i-change-mouse-cursor-texture/290775 "2014-08-12T13:51:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [August 12, 2014, 8:03pm UTC](https://forums.unrealengine.com/t/how-can-i-change-mouse-cursor-texture/290775/2 "2014-08-12T20:03:45Z")

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Hey ,

Default Mouse Cursor texture is currently pulled from Operating System. You can switch between a few different options in your Player Controller Defaults in Mouse Interface section:

![12540-mouseinterface.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/f/4/8f4e22e34e35f173631d23e74f0d4b5092f358a7.png)

Those are limited options and dependent on OS of user. If you want to set up your own cursor, you’ll need to draw one on screen. There’s a pretty good tutorial here:

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That uses a Draw Material node, but you can replace that with Draw Texture node, or even Draw Texture Simple node. Here’s what mine looks like:

 ![12549-drawcustomcursor.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/5/4/6541b2eb3ddbbaf86f82057d3e768189832b1900.png)

Hope that helps! Let me know if you need more help setting this up.

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