# How can I bake textures on to a map that have been painted?

**URL:** <https://forums.unrealengine.com/t/how-can-i-bake-textures-on-to-a-map-that-have-been-painted/486868>\
**Category:** Asset Creation\
**Tags:** landscape-painting, Blender, baking, unreal-engine, question\
**Created:** [July 31, 2021, 3:37am UTC](https://forums.unrealengine.com/t/how-can-i-bake-textures-on-to-a-map-that-have-been-painted/486868 "2021-07-31T03:37:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![PastelRavenGurl](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PastelRavenGurl](https://forums.unrealengine.com/u/PastelRavenGurl)\
**Post date:** [July 31, 2021, 3:37am UTC](https://forums.unrealengine.com/t/how-can-i-bake-textures-on-to-a-map-that-have-been-painted/486868/1 "2021-07-31T03:37:54Z")

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Currently, I’m trying to get a map (landscape) that has been painted with different textures from a material baked so I can view it on B

 ![345313-paintedmap.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/6/5/8650f7d6d2a3d18059131415313797bbcbeb7102.png)

lender when exporting it into an fbx file instead of this.
