How can I avoid this problem of gap in the foliage when the slope increases ? I’ve made a procedural foliage using the grass output in my landscape material but I’ve always problems dealing with distance and slope.
I’ve already tried without success :
- changing my foliage to follow the normal of the terrain,
- modifications on the screensize threshold between LOD level in my foliage
- modify the density of my foliage but it’s already really dense