How can a blueprint read a UI-button status?

Hey there,

im trying to get the status out of my UI-checkbox.
How can i read the status in any other blueprint?

I don’t think the button really has a status you can read. But what you can do it send info to another BP when things happen to the button ( hovered, pressed etc ).

and in the BP actor:

OP might have meant the actual checkbox; and while its value can be read, there should be no need for that in 99.9% of cases. One should opt to have the widget dispatch that kind of data, or at least implement the above-mentioned behaviour.

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