Too many sellers increased the prices 3 to 10 times for the Professional license and some increased the Personal license as well.
Although some mantained the UE Marketplace prices and set the same on Personal and Professional license or increased the price just a bit it still is a fact that there are too many that increased the price of their products just too much thinking to be able to sell to AAA studios at an high price and not realizing that the main customers of online assets shops either Unity or Unreal Engine ones are solo indie developers and micro and small software houses.
Such a price increase can only cause the majority of potential customers to avoid buying anything or buying the less expensive assets.
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