Houdini to UE4 anyone has used the two together before ?

Well guess i’ll try the plugin myself and see what i can do with it , Maya has its place like for rigging/animating probably the best tool but Houdini is just so ahead of any 3d creation software when it comes to effects and simulations , Procedural modelings and anything particle related, you will just know if you actually work with it.

there is an indie version if you can’t afford the full version , by the way that’s not even needed the houdini engine for unreal is free for now and work with the free Houdini Apprentice edition it’s still a beta release and not official once they go official you will need one of the commercial licenses , so i’ll try it myself i was just checking if someone tried it here before and see if it’s worth it . anyway thanks for the replay man.