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Hot to make Rayman's ground system using spline blueprints?

There’s a system that is very useful at around 16:10 in this making of rayman legends video…that has probably the most useful system I could find for what I am trying to achieve…but I am not sure exactly how to go about making it…

https://youtu.be/y-chi097uV4?t=970

Does anyone have any ideas of where to start?

Brushing up on Spline Meshes would be a good start:https://youtube.com/watch?v=7YUxM0NDWRY
Also, check out the Content Examples:
https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Blueprint_Splines/

awesome, Ill get started on that, thanks for the advice