# Horrible rendering artifacts when rendering with depth of field.

**URL:** <https://forums.unrealengine.com/t/horrible-rendering-artifacts-when-rendering-with-depth-of-field/2256422>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [January 2, 2025, 8:42pm UTC](https://forums.unrealengine.com/t/horrible-rendering-artifacts-when-rendering-with-depth-of-field/2256422 "2025-01-02T20:42:35Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Tankun\_T](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tankun\_T](https://forums.unrealengine.com/u/Tankun_T)\
**Post date:** [January 2, 2025, 9:09pm UTC](https://forums.unrealengine.com/t/horrible-rendering-artifacts-when-rendering-with-depth-of-field/2256422/3 "2025-01-02T21:09:38Z")

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I actually solved it by finding a similar post on this forum. Just turn off “Alpha Output” in the Default Settings of your Project Settings.

Thanks to this post:  
[https://forums.unrealengine.com/t/depth-of-field-issue-5-5-new-black-edge-artifacts/2224185](https://forums.unrealengine.com/t/depth-of-field-issue-5-5-new-black-edge-artifacts/2224185)

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