# Horrible reflection

**URL:** <https://forums.unrealengine.com/t/horrible-reflection/647879>\
**Category:** Rendering\
**Tags:** unreal-engine, UE5-0\
**Created:** [September 13, 2022, 3:42pm UTC](https://forums.unrealengine.com/t/horrible-reflection/647879 "2022-09-13T15:42:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Daniel\_Mine](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/daniel_mine/32/571244_2.png) [@Daniel\_Mine](https://forums.unrealengine.com/u/Daniel_Mine)\
**Post date:** [September 13, 2022, 3:42pm UTC](https://forums.unrealengine.com/t/horrible-reflection/647879/1 "2022-09-13T15:42:46Z")

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Hello  
This is the reflection that I can see from a mirror.  
Artifacts are very bad even if I set max quality for lumen reflection like you see

 ![Screenshot_2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/7/4/274bb7a28996aa2aa24c4471ed5c6d35115b37f8.jpeg)

Changing reflection to raytrace is not an option because yes, reflection is very clean but also without GI and it looks fake. Any solutions?

 ![Screenshot_4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/a/4/2a440047929f6d68aaf0fded19763c64a3746f44.jpeg)  
 ![Screenshot_3](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/4/5/145c669442957cefaa85a40ced02892cea1d48ee.jpeg)

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [September 14, 2022, 9:00am UTC](https://forums.unrealengine.com/t/horrible-reflection/647879/2 "2022-09-14T09:00:34Z")

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Hey there @Daniel_Mine! A number of users discussed ways to get better captures with Lumen in this thread, there’s a couple of possible solutions so I’d recommend looking into all of them. At the end however seems to be a minitutorial on getting clear reflections. Let me know how it goes!

> [@UE5 mirror material is blurry](https://forums.unrealengine.com/t/ue5-mirror-material-is-blurry/536807/5):
>
> As far as I know you cannot get high quality mirror reflections with Lumen. You can get much better quality reflections if you enable hardware raytracing with Lumen, but you can’t get high quality mirror reflections. Hopefully this will be improved in the future, but that is simply seems to be the reality right now. If you need high quality mirror reflections, your only real option is to use Lightmass (instead of Lumen) with raytraced reflections or planar reflections.

> [@Improve reflection mirror material in UE5](https://forums.unrealengine.com/t/improve-reflection-mirror-material-in-ue5/639011):
>
> Hello, at the first go to project settings from Edit menu 1- Engine-\> Rendering-\> Global Illumination: sit on [Screen Space(Beta)] 2- Engine-\> Rendering-\> Reflections: Support global plane for Planar Reflection: set On 3- Search [motion]: set Off 4- Make mirror material and search Reflection, set On: High quality Reflection & Planar Reflection 5- Put Planar Reflection in front of mirror, 6- Go details, set value of Normal Distortion Strength & Prefilter to [0] 7- Set value Screen Perce…
