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Hololens 2 nanite glitches (remote streaming)

I have a problem with rendering nanite objects on Hololens 2 by remote streaming. All the nanite objects glitch in hololens 2, I also noticed on Hololens 2, that when skeletal mesh animation is playing mesh is flickering (appears/disapears) but when i put sky atmosphere in to the project animation works ok.

Does Hololens work using 2 perspectives like VR?

I think so. It looks like on one eye is rendering glitches and on the other eye is rendering mostly correct (sometimes vanishing elements) I was changing instanced Stereo on of in project settings but with no result.

Stereo rendering is not currently supported. for Nanite.