# Holes in Navmesh

**URL:** <https://forums.unrealengine.com/t/holes-in-navmesh/2762945>\
**Category:** Issues and Bug Reporting (Unreal Engine)\
**Tags:** ai-navigation, bug, navigation-mesh, landscape-problems, unreal-engine, Landscape, bug-report\
**Created:** [September 5, 2026, 12:53pm UTC](https://forums.unrealengine.com/t/holes-in-navmesh/2762945 "2026-09-05T12:53:59Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![HelioHsx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HelioHsx](https://forums.unrealengine.com/u/HelioHsx)\
**Post date:** [September 11, 2026, 5:30pm UTC](https://forums.unrealengine.com/t/holes-in-navmesh/2762945/5 "2026-09-11T17:30:07Z")

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Hello,

I checked everything you linked. Thank you for the references, however the only one fitting my situation is this one: [Navmesh cracks in irregular geometry such as hills](https://forums.unrealengine.com/t/navmesh-cracks-in-irregular-geometry-such-as-hills/408907)

And its **unresolved** since 2017.

I still tried everything commented on those posts, didn’t fix the issue.

I still can’t find a solution ☹

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