Holder Street ArchViz project - unit 2

thanks for your good feedback kratos. First these are just screenshots of a realtime walkthrough. So no post. I haven’t tested it recently but it should also run fine as a VR project. So not everything can be perfect.

The brick pillar and the top row of the bricks are modeled, the other parts are a tiling photo texture. That’s why it looks a bit unnutural. Parts of the bricks are painted textures. I’m not super happy with using these bricks but it is a bit too late to change them now for the whole project. After all they are very common in the location of the project. The angle of the shot is a bit confusing. The wood structure over the deck has wide gaps where the light can get through. And you are looking from a very bright spot into dark shadow. Yeah. It is quite dark and wouldn’t work good for a archviz render.

there is a light on top of the table and the light map is not big enough for detailed shadow. It is close to the camera so there should be a dynamic shadow of the stationary light. Not sure why it isn’t. EDIT: actually the interior lights are static.

you are right. it could use some more polygons. 50 more won’t kill performance :wink:

this is due to lightmap resolution of the walls. I could bump them up a bit but unless I use insane numbers the shadows will never be very detailed for small objects like these. I look into it. I have 3 or 4 units plus environment so I need to be a bit careful with texture sizes.

Yeah I wasn’t sure about the colours of the side table and I changed them already 5 times ;).I know archviz prefers white on white textures. But unreal doesn’t work too well with whites only. Also noone lives with this kind of furniture and colours. You only see them in real estate marketing material. Unreal rendering in my opinion works best with high contrast textures. I am trying to find a good balance between this and marketing all white. It doesn’t always work. Finally sometimes it is a time issue. I use textures that are reasonable and are available. It is subjective too but point taken.