Hello! I have this strange issue that came up out of nowhere. After months of the VR camera working just fine, now when I rotate my hmd, the chaperone grid and the world moves with it in weird offset ways.
I am not sure how else to describe it. I’ve experimented with the lock to hmd and pawn rotation settings, but looking back thru version control, my camera settings are the same as when it worked just fine.
No idea what else to try.
Thanks for any feedback!