Oh okay! That’s sounds very much like what I’m trying to get!
Also, how do I do all of that? (Sorry if this stuff seems obvious how to do. Not too experienced in Ue4 quite yet.)
Oh okay! That’s sounds very much like what I’m trying to get!
Also, how do I do all of that? (Sorry if this stuff seems obvious how to do. Not too experienced in Ue4 quite yet.)