Highres Screenshot issue

Hi everyone,

I’ve had this weird issue when i’m taking highres screenshots (resolution x2 and using a cinematic camera), it appears that another viewing angle is blended in with the render causing quite a weird end result.
It only shows in the image, not in the viewport using either normal camera or cinematic camera.
Does anyone else have this issue or does anyone know how to solve it? Thanks :slight_smile:

Image uploading didn’t work (Database error) so here’s a link: UE4 Render Issue - Album on Imgur

high res shot with a multiplier of more than 1 will not save temporal Anti aliasing (txaa). This is most likely a screenspace reflection problem due to not having AA!

Woah cool, thanks a ton! That was it!
Changed to MSAA and no problems whatsoever :slight_smile: