I don’t know whether this is working the way it should.
I have a HISMC and there are some speedtree trees inside. They are moving with the wind.
But every time I add a new tree to the HISMC, the wind movement get’s reset to 0. This is how it looks with one new tree per second:
I need to add and remove trees while the game runs, not only 1 per second but more like 10 per second. Then it looks as if there would not be any wind. How can I fix this?