Hide Selected At Startup Bug

Hi,感觉更像​是个bug,如果您那边可以修改引擎源码的话,可以在UUnrealEdEngine::edactHideSelectedStartup中,将

`if ( !FActorEditorUtils::IsABuilderBrush(Actor) && !Actor->IsHiddenEd() && !Actor->IsHiddenEdAtStartup() )

修改为

if ( !FActorEditorUtils::IsABuilderBrush(Actor) && !Actor->IsHiddenEdAtStartup() )`