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Help with view distance on tiled landscape please?

Hi everyone! I have a tiled world and have world composition enabled. I also have all tiles on a layer with streaming distance set to 250,000. However, I am still not seeing the outer most tiles of my landscape in Game Preview. I think this will be fine once I start adding objects to each tile, but there are times when the player should be looking out into the distance and seeing the mountains in the rest of the landscape. Also, I have generated 4 LOD’s for all 16 landscape tiles.

Here’s the whole map with all 16 tiles:

I also have some pictures of my current LOD draw distance:

When it should look something like this:

this thread goes bump in the night

It may have to do with your far clipping pane on whatever camera is attached to your third person controller.