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HELP with Physics Ball camera rotation setup.

When I use the right thumbstick to rotate the camera around the Physics Ball, I can’t figure out how to get the torque direction to adjust in relation to the camera’s forward vector. That is, I want it so that when the player is pushing up on the thumb stick, the ball will always roll forward from the camera’s forward perspective.

Here’s a short video showing my code and what I’m trying to:

https://www.youtube.com/watch?v=IKutp7tv9VI&feature=youtu.be

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Fixed! Found the answer here: https://answers.unrealengine.com/questions/353597/how-can-i-rotate-the-camera-around-the-player-usin.html