HELP with Physics Ball camera rotation setup.

When I use the right thumbstick to rotate the camera around the Physics Ball, I can’t figure out how to get the torque direction to adjust in relation to the camera’s forward vector. That is, I want it so that when the player is pushing up on the thumb stick, the ball will always roll forward from the camera’s forward perspective.

Here’s a short video showing my code and what I’m trying to:


Fixed! Found the answer here: