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Help With Footsteps Inside Animations.

Hey folks.

I added Key notifiers inside my animation to play a sound for the footsteps of my character and AI.

For my character is all good since, its a 2d Scroller and he is always centered, the problem is with the AI, which seems to be playing their sounds in 2d instead at location, so i can basically hear all the sounds in the map from all my active AI from anywhere.

Is there any way to make this sound played at the animations to be at location (I Tried follow + Bone Name to no luck) or do i have to make them in BP instead?

Thanks in advance.