# Help with debugging on iOS

**URL:** <https://forums.unrealengine.com/t/help-with-debugging-on-ios/76801>\
**Category:** Mobile\
**Tags:** unreal-engine, iOS\
**Created:** [October 25, 2016, 11:59am UTC](https://forums.unrealengine.com/t/help-with-debugging-on-ios/76801 "2016-10-25T11:59:34Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![EdwardMoyse](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EdwardMoyse](https://forums.unrealengine.com/u/EdwardMoyse)\
**Post date:** [October 25, 2016, 12:08pm UTC](https://forums.unrealengine.com/t/help-with-debugging-on-ios/76801/2 "2016-10-25T12:08:43Z")

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Okay, replying to myself, as I just found this:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

which I will try shortly, as looking at log files would be very helpful.

But in the meantime I printed an error message to screen and have another question: it IS the case that the deserialising of my json fails (FJsonSerializer::Deserialize), so I guess the file is missing. How do I get it copied over as part of the bundle? It’s just sitting in my Content directory at the moment.

Or in other words, all I did was drag a json file into $GAME\_NAME/Content and now (unsurprisingly) this isn’t being copied to iOS. Can anyone tell me what I need to do to ensure this is bundled with the game?

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_[View the full topic](https://forums.unrealengine.com/t/help-with-debugging-on-ios/76801)._
