# Help With Collision/Physics Problem

**URL:** <https://forums.unrealengine.com/t/help-with-collision-physics-problem/475253>\
**Category:** World Creation\
**Tags:** unreal-engine, Physics, Collision, question\
**Created:** [December 1, 2020, 1:12am UTC](https://forums.unrealengine.com/t/help-with-collision-physics-problem/475253 "2020-12-01T01:12:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rainbow\_Games](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rainbow\_Games](https://forums.unrealengine.com/u/Rainbow_Games)\
**Post date:** [December 1, 2020, 1:12am UTC](https://forums.unrealengine.com/t/help-with-collision-physics-problem/475253/1 "2020-12-01T01:12:01Z")

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HELLO friends  
Am having a weird physics gravity problem; I think its because its a destructible mesh so thats why its acting weird. it works just fine with a normal static mesh. Any help is greatly appreciated

Please download and watch the 25 minutes video if you can to see the problem

[https://cdn.discordapp.com/attachments/221799426820276226/783049705868230706/2020-11-30\_14-15-15.mp4](https://cdn.discordapp.com/attachments/221799426820276226/783049705868230706/2020-11-30_14-15-15.mp4)
