Help with clouds in PIE

Hello, I am playing around with UE5 and stumbled uppon a problem I was unable to solve. I am using clouds with the cloud mask object and cloud mask generator bp and while editing everything looks fine and gorgeous but as soon as I hit play clouds look completly different and far away. Seems like scale and position changes.
I followed this tutorial Volumetric Cloud Secrets [Unreal Engine 4 & 5] Works in UE5! - YouTube, I did everything exactly the same. I also tested this on UE4 because I thought it migth be a UE5 issue, but I got exactly the same problem. What am I missing? Any help will be greatly appreciated.

This is how it looks in editor


And this how it look when I hit play