Hi, I am a complete beginner when it comes to Blueprints, so please bare with me. I am modeling a hotel with 60 rooms, 3 floors for a client. I need each room door to open automatically when I approach each door and then close afterwards.
Some doors are single, but there are also double doors for the large lounge and entrance doors. I have looked up ways to create Blueprints to open a door and followed a tutorial where I used Matinee to sequence a door opening with a box trigger blueprint.
It works great, I approach the door, the box triggers the door open and it closes. But I have 59 other doors I need to apply this blueprint and matinee to.
Hi, I have many doors, which have different rotations, some open inward, some open outward. If I make a Master door blueprint Class with the script for opening and closing door, then make Child Blueprint classes of that blueprint for other doors, how do I change the rotation for different doors in the child blueprints? I need the option to change each doors rotation without effecting the master blueprint. I dont know if this makes sense.