For some reason I can’t wrap my brain on how to get switching functionality.
I have a ‘Current Weapon’ int variable which switches from one State Machine to another using the Blend Poses node. That works fine. (See screenshot)
On my ‘MyCharacter’ Blueprint EvenGraph I have an Input Action called “Holster” with a press and release.
I can’t figure out how to tie that Input Action to modify my int variable called ‘Current Weapon’. Any suggestions would greatly be appreciated.