I started playing with Houdini and wanted to import some vertex animation. Apparently the vertex animation imported from Houdini 17 to Unreal Engine doesn’t show up correctly. In situation like
Viewport:
- when the actor/camera is too close to the vertex animation, it just disappears
Play mode:
- nearly all camera angles
- when the actor/camera is too close to the vertex animation, it just disappears
I couldn’t find any solution about camera settings and vertex animation. Any settings during import? Can anyone help please?