Hello, I’m looking to start movement in my level when it receives touch and then on release stop all movement. This should be achievable on all axis. I have manged to get this working but only on the ground. When I attempt to look up to move the player upwards it does not react. Any help to how I would get this working would be appreciated. I have set the gravity settings correctly as far as I am aware and I think it is down to blueprints.
I need the character to interact with trigger volumes which is why i haven’t tried using spectate modes yet.