Hi everyone, I need your help. I want to understand how to connect 2 players, as in the game Chaind Together, for my project
did u find a way ?
Hi all,
I think the first thing to figure out would be a function that returns how far the players are from each other.
Then I wonder if you could apply an impulse in the direction of the player if the distance from each other gets too high. (This would require calculating the direction vector that faces towards the other player)
The upcoming physics feature could open up some possibilities too.