I want to create a smartphone in my game where you could use it to chat players, get information about your character, see the map, and use it as a flashlight. I understand that I need a model for the phone and let’s say I have it. So do I get this right?
#1. The smartphone is a static mesh that is let’s say attached to a socket in the hand when equipped.
#2. The player controls the phone with mouse moving the character’s finger.
What I really wonder is: How to make it change the display? Like when you click on the “messanger” app, the messanger app shows up on the screen and you choose people to chat up? Or how would I show the map on the screen? Render to Texture maybe? If it’s RTT then how do I implement it?
Above all, is it even possible to make a messanger for the phone in the game?
Because I was thinking of changing the texture of the phone whenever you click. But if I take the messanger into account then it would be impossible to do it with textures. So do you have any ideas? Or is there even tutorial on how to make it? Cuz I’ve seen it in games but never seen tutorial. Tried googling but didn’t found anything…
PS. Sorry for my english