Hey people,
I need some help here, i’m trying to figure out how to make a box spawn some coins around itself when the player touches the box and it blows up. I’ve got it figured out almost completely but I run into some problems. When the box is touched and it blows up one coin mesh spawns. Said mesh can’t be collected (even though it’s made from a working collectible actor blueprint) and it’s also affected by gravity as I want but upon touching it the player just dies for some reason…
Here’s two pictures of the blueprint I have.
I’d appreciate any help.