Hi all, I’m having an issue with getting sprites to overlap correctly. I’m working in the top down 3-d blue print, while using 2-d sprites.
I’ve put in the floor sprites, and character sprite in, but when I test it when the character reaches about half way to the left side of both the floor sprites, the floor sprite overlaps the character. When the character’s on the right side of either sprite, it shows up fine.
Here’s an image for clarification of approximately where the overlap happens, and the character goes under the sprite.
I’ve tried a few things, such as dragging the floor sprite much lower, and the dragging the character much higher on the z axis.
Any help would be greatly appreciated, thanks in advance!