Help! Problem with Take Recorder and new MetaHuman from QuixelBridge

I open a MetaHuman scene with two characters that was annotated in February and I record the LiveLink animation with Take Recorder and LiveLink face I have no problem.

But, when I import the new MetaHuman from QuixelBridge into UnrealEngine and try to record animation using TakeRecorder, then the MetaHuman body becomes larger and taller, and the head remains in place.

You can see it more clearly in the video. What am I doing wrong and what do I need to fix?