Hi! This is the first time I post something and I’m kinda desperate. I’m trying to render a sequence using moving render queue on UE4.26 (also my first time doing it). Everything looks fine on the viewport but after I render the lighting in each of the frames is different, like the Post Process Volume is turning on and off but not everywhere. I’m attaching some of them so you can understand better what I’m talking about.
I fixed it, the problem was real time capture was turned on