Help ! My ue5 render get too bright when using the movie render queue #UE-5.2

You need to add your directional light to your sequencer and add an “Actor hidden in game” track to it. Uncheck the “Visibility” box to make it red and normally it should not be a problem for rendering.

Hiding an element of your outliner does not work when you render with Movie Render Queue (which is the equivalent of launching “Play”)

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