Help getting action when nothing is pressed for a period of time?

So I have a 3rd person game setup but want it so that when I’m not pressing a button (keyboard and/or gamepad) for X amount of time it will trigger a SET vairable bool node

Now I have a timer setup, and have a, set timer by function name which is what I need the “not pressing button” to plug into, and this timer when it reaches 0 will trigger the SET variable. I just need a way to detect when nothing is being pressed, and an override to stop the timer.

Just on every button press reset your variable on the timer, so hook the event into all of your different button press options