Hi~I just fall in trouble, because of the Voice Input and Sound Play
First, searching the forums and Q&A center, I get a function in the Lib to make Voice into UE4.
EVoiceCaptureState::Type GetVoiceData ( uint8 * OutVoiceBuffer, uint32 InVoiceBufferSize, uint32 & OutAvailableVoiceData )
But how can I play my sound? I search in API Doc, every SoundPlay funcs just need Class USoundBase as the parameter.
I can just get a VOICE BUFF or a pointer fo voice data, there aren’t any funcs deal with my question.
Thus, who can help me?
Please ignore my pool English, thux:p