Hello, I am developing a game for Android. as you can imagine, KBs are very valuable.
I need to inspect a meshes uexp file in detail and I don’t know how to do it
My mesh is 1k poly
To reduce the size of the uexp file, I deleted the following from the metadata of the mesh;
-Lightmap
-UvMap
-DistancefieldMap
-Collision
-Material
I deleted them uexp file is still 5mb
I don’t know what else a mesh can contain as metadata
I opened the uexp file in winhex but nothing makes sense.
how do i open the contents of this file or does anyone know about this file thank you
Thank you in advance for your help
(By the way, when I turned off the " Generate mesh distance field from the project settings, the ubulk files went away, this is also a knowledge I shared)