Help a newbie, building a virtual kitchen with selections

I am looking to build a virtual kitchen that will have options to change the cabinet, countertop and flooring colors or styles. any help is appreciated.

Easy enough :stuck_out_tongue:

  • Create static meshes that resemble your various kitchen parts
  • Create parameterized materials so you can change colors, tectures, etc.
  • Create a blueprint of kitchen items that compose your kitchen parts according to desired values
  • Create UMG widgets that display your various parts and allows selection
  • Create a blueprint interface to communicate between your UMG menus, the “player” and your kitchen items
  • Create a bp function/object that spawns the desired items into a game map