Hello, I’m trying to build some simple educational game proof-of-concepts for a fairly ambitious project for students with the new ARCore 1.3 release on github in Windows 10. I am able to load the ComputerVision, CloudAR, and AugmentedImages examples after I built from Google’s fork of the engine, however the main HelloARUnreal example gets stuck at 95% when I try to load it and then eats my CPU alive. This is the source of the examples: GitHub - google-ar/arcore-unreal-sdk: ARCore SDK for Unreal
So three questions,
- What’s up with that?
- Google says the official 4.19 release supports ARCore 1.2, shouldn’t HelloARUnreal also work in the official release (yes I tried)?
- How do I contact the people actually working on this? I have some feature-related questions for them.