are you kidding me? I make a 3D game and copy from a 2D game tutorial and work grate OMG the concepts seem different from game to game but in the end they are the same or very very similar funcion and mecanics, AI bot they are all the same except those that move 360 degrees in empty space UI and inventory is a generalized thing it only changes a little if it’s VR
your a turn-based game resurreccion idea need start from a turn based solved that the rest seems simple