Thanks a bunch! If I wanted to change the player’s class then wait a second and change it back, how would that verse code look? I found the ChangeClass method but it only accepts 1 parameter, the player. (??)
Something like this?
@editable var ClassSelector: class_and_team_selector_device = class_and_team_selector_device{}
... after stuff happens ...
for (Player: AllPlayers):
ClassSelector.ChangeClass(Player) # how do i tell it which class to change to?
Sleep(1.0)
ClassSelector.ChangeClass(Player) # how do i tell it which class to change back to?
I’d expect there to be another int parameter that accepts a class number. Maybe I’m misunderstanding something.