Health pickup not updating health

Health is not updating when health pack is picked up

51719-health_gui.png

This has been annoying the heck out of me, can anyone help?

Are you getting an Error? Or it’s playable and just not updating the Character’s health? Is the Cast node Successful? I see an error in the image, like you are missing a reference to the Health GUI object.

It plays, it gives the player the health, it just doesn’t update the HUD.

I try to connect a reference but it still doesn’t update the text!

Use the “Bind” event that sits next to the “Text block” of the details in the designer. For some reason just updating the variable won’t update the UI. Once you bind it and create logic for the bind event it will work just fine.