# HDRI backdrop + Reflection probes not working  4-27

**URL:** <https://forums.unrealengine.com/t/hdri-backdrop-reflection-probes-not-working-4-27/493737>\
**Category:** Rendering\
**Tags:** hdri, skylight, Reflections, unreal-engine, UE4-27, question\
**Created:** [February 3, 2022, 11:08am UTC](https://forums.unrealengine.com/t/hdri-backdrop-reflection-probes-not-working-4-27/493737 "2022-02-03T11:08:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Eurostream](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Eurostream](https://forums.unrealengine.com/u/Eurostream)\
**Post date:** [February 3, 2022, 11:08am UTC](https://forums.unrealengine.com/t/hdri-backdrop-reflection-probes-not-working-4-27/493737/1 "2022-02-03T11:08:28Z")

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Hi, I noticed that when I use the HDRI Backdrop to light my scene my reflection captures stop working

I understood that they need a sky light set to “real time capture” but if i set the one inherited by the HDRI like that I loose all my lighting

How can I get accurate reflections? or at least use reflection captures with the HDRI backdrop?
